Closed itsdinkd closed 2 years ago
So players are not dead or dying, yet console is getting spammed this message every other second.
[07:10:37] [Server thread/INFO]: heal: 0.06, health: 104.21485 [07:10:38] [Server thread/INFO]: heal: 0.06, health: 104.27482 [07:10:38] [Server thread/INFO]: Charge at: 112 [07:10:39] [Server thread/INFO]: heal: 0.06, health: 104.334785 [07:10:40] [Server thread/INFO]: heal: 0.06, health: 104.39475 [07:10:41] [Server thread/INFO]: heal: 0.06, health: 104.45472 [07:10:42] [Server thread/INFO]: heal: 0.06, health: 104.51469 [07:10:42] [Server thread/INFO]: Charge at: 28 [07:10:43] [Server thread/INFO]: heal: 0.06, health: 104.57465 [07:10:44] [Server thread/INFO]: heal: 0.06, health: 104.63462 [07:10:44] [Server thread/INFO]: Charge at: 23 [07:10:45] [Server thread/INFO]: heal: 0.06, health: 104.69459 [07:10:46] [Server thread/INFO]: heal: 0.06, health: 104.754555 [07:10:46] [Server thread/INFO]: Charge at: 11 [07:10:47] [Server thread/INFO]: heal: 0.06, health: 104.81452 [07:10:48] [Server thread/INFO]: heal: 0.06, health: 104.87449 [07:10:49] [Server thread/INFO]: heal: 0.06, health: 104.934456 [07:10:50] [Server thread/INFO]: heal: 0.06, health: 104.99442 [07:10:51] [Server thread/INFO]: heal: 0.06, health: 105.05439 [07:10:52] [Server thread/INFO]: heal: 0.06, health: 105.11436 [07:10:53] [Server thread/INFO]: heal: 0.06, health: 105.174324 [07:10:54] [Server thread/INFO]: heal: 0.06, health: 105.23429 [07:10:55] [Server thread/INFO]: heal: 0.06, health: 105.29426 [07:10:56] [Server thread/INFO]: heal: 0.06, health: 105.354225 [07:10:57] [Server thread/INFO]: heal: 0.06, health: 105.41419 [07:10:58] [Server thread/INFO]: heal: 0.06, health: 105.47416 [07:10:59] [Server thread/INFO]: heal: 0.06, health: 105.53413 [07:11:00] [Server thread/INFO]: heal: 0.06, health: 105.59409 [07:11:00] [Server thread/INFO]: Charge at: 23 [07:11:01] [Server thread/INFO]: heal: 0.06, health: 105.65406 [07:11:02] [Server thread/INFO]: heal: 0.06, health: 105.71403 [07:11:03] [Server thread/INFO]: heal: 0.06, health: 105.773994 [07:11:04] [Server thread/INFO]: heal: 0.06, health: 105.83396 [07:11:04] [Server thread/INFO]: Charge at: 58 [07:11:05] [Server thread/INFO]: heal: 0.06, health: 105.89393 [07:11:06] [Server thread/INFO]: heal: 0.06, health: 105.953896 [07:11:06] [Server thread/INFO]: Charge at: 8 [07:11:07] [Server thread/INFO]: heal: 0.06, health: 106.01386 [07:11:08] [Server thread/INFO]: heal: 0.06, health: 106.07383 [07:11:09] [Server thread/INFO]: heal: 0.06, health: 106.1338 [07:11:10] [Server thread/INFO]: heal: 0.06, health: 106.19376 [07:11:11] [Server thread/INFO]: heal: 0.06, health: 106.25373 [07:11:11] [Server thread/INFO]: Charge at: 74 [07:11:12] [Server thread/INFO]: heal: 0.06, health: 106.3137 [07:11:13] [Server thread/INFO]: heal: 0.06, health: 106.373665 [07:11:14] [Server thread/INFO]: heal: 0.06, health: 106.43363 [07:11:15] [Server thread/INFO]: heal: 0.06, health: 106.4936 [07:11:16] [Server thread/INFO]: heal: 0.06, health: 106.553566 [07:11:17] [Server thread/INFO]: heal: 0.06, health: 106.61353 [07:11:18] [Server thread/INFO]: heal: 0.06, health: 106.6735 [07:11:18] [Server thread/INFO]: Charge at: 117 [07:11:19] [Server thread/INFO]: heal: 0.06, health: 106.73347 [07:11:21] [Server thread/INFO]: Charge at: 13 [07:11:21] [Server thread/INFO]: RoZenKai is bleeding... [07:11:21] [Server thread/WARN]: The death event of the player TextComponent{text='RoZenKai', siblings=[], style=Style{ color=null, bold=null, italic=null, underlined=null, strikethrough=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null, font=minecraft:default}} was canceled by another mod [07:11:21] [Server thread/INFO]: The player RoZenKai has successfully been saved [07:11:21] [Server thread/INFO]: heal: 0.06, health: 101.226616 [07:11:21] [Server thread/INFO]: heal: 0.06, health: 101.28658 [07:11:22] [Server thread/INFO]: heal: 0.06, health: 101.34655 [07:11:23] [Server thread/INFO]: heal: 0.06, health: 101.40652 [07:11:24] [Server thread/INFO]: heal: 0.06, health: 101.466484 [07:11:25] [Server thread/INFO]: heal: 0.06, health: 101.52645 [07:11:26] [Server thread/INFO]: heal: 0.06, health: 101.58642 [07:11:27] [Server thread/INFO]: heal: 0.06, health: 101.646385 [07:11:28] [Server thread/INFO]: heal: 0.06, health: 101.70635 [07:11:29] [Server thread/INFO]: heal: 0.06, health: 101.76632 [07:11:30] [Server thread/INFO]: heal: 0.06, health: 101.82629 [07:11:31] [Server thread/INFO]: heal: 0.06, health: 101.88625 [07:11:32] [Server thread/INFO]: heal: 0.06, health: 101.94622 [07:11:33] [Server thread/INFO]: heal: 0.06, health: 102.00619
So players are not dead or dying, yet console is getting spammed this message every other second.