Closed VideoGameSmash12 closed 5 months ago
/weather and /time have been implemented as of 547721c8e353f4c7179fe4186f20174fc6efe4b2. Further improvements to said commands were done with 954129bc75c5ab762cf61c7cd71a2ae02a0b9076.
/heal and /fly have been implemented as of 8c32cc577f0e633bbdabaff0b8691cba9cbf2a57.
/gamemode and gamemode-specific commands like /creative has been implemented as of 77938703727cb4e1489a4ff9cd9002353b61cbac.
/give and /item have been implemented as of 3928b08ddcf7699fb0fdccebd09ead9329ca6103.
The entire spawn system has been implemented as of 6e4cb2220c563c25d45cfbdfb75b290f1b49fe9f.
A /speed command has been implemented as of b77f7b8863b106447221728b39bc1d1573aa33a4.
Block and entity filtering have been implemented as of 63ec8480971cdac82696de15292d8a3f31bfb036.
/tppos, chat rate limits, command rate limits, and Nuker detection have been implemented as of b8007d9e7ef67b57970beaa464064281d9f0ceb8.
As this plugin is replacing the aging Clockwork, a lot of features from it need to be ported over to some extent. This issue covers all of the known features that still need to be implemented before it can begin testing with official development environments.
New modules
Administration
Administration is the subproject that aims to replicate the administrative side of Clockwork (with commands like /smite, /ban, etc)
Commands
/lockup- Superceded by the much more potent /crashBasics
Basics is the subproject that aims to replicate Essentials and Clockwork's equivalents of its systems.
Commands
/tpaWill not be implementedSystems
Dimension
Dimension is the subproject that aims to replicate the world management side of Clockwork.
Commands
Regulation
Regulation is the subproject that aims to replicate the regulatory side of Clockwork.