Closed haybail157 closed 2 years ago
I have successfully recreated this crash, in the same version of create and minecraft, with no other mods but create and flywheel installed.
I want to add that, in singleplayer worlds, the contraption may finish moving before the world is rendered, allowing the world to be recovered, although this seems very random and likely depends on the contraption itself.
Crash report attached below, if it helps.
This happens with trains too
I had the same problem with create and only a few other mods
issue fixed as of 0.5.0a, please update and test
This was fixed with 0.5a.
Describe the Bug
When attempting to make a machine move that has either a rope pulley or a hose pulley attached to it, the game will crash.
Machines I have tested that induce this crashing include the gantry carriage, mechanical piston, and a mechanical bearing.
Reproduction Steps
Expected Result
Expected results:
I expected the ability move rope pulley's and hose pulley's for use in mining/drilling machines. The rope and hose pulley's function fine as long as they are not moved by any other block or machine.
Screenshots and Videos
No response
Crash Report or Log
https://gist.github.com/haybail157/ed7ba74fc60ff69aed0df6db0b409599
Operating System
Windows 10
Mod Version
0.5.0
Minecraft Version
1.18.2
Forge Version
Forge 40.1.54
Other Mods
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Additional Context
As long of the moving contraption is rendered, it will induce a crash. For single player worlds, this is fatal as there is no way to escape the chunk that holds the machine.
When the crash is conducted on a multiplayer server, the only remedy is the get a server staff member to teleport the player away from the area upon rejoining the server, before the chunks load in. Otherwise, the player will have their client crashed before the terrain becomes visible to the client.