Open CyrolX opened 1 year ago
This is a completely 100% intended feature - You can't directly provide power to anything while it's a contraption, so things like deployers and drills still get power when on a contraption so you can make tunnel bores and things like that. In fact, if you go to the ponder index, there is a section called "Contraption Actors" and it has a list of everything that still does things while on a contraption.
They sadly only do "things", not operate fully, unless something's not working with mechanical bearings. They're listed as contraption actors, but in their ponder, it says they attempt to stabilize when on a contraption.
This is infuriating because I want to generate infinite motion sickness with an x-rotating, y-rotating, and z-rotating mechanical bearing.
That is specifically for mechanical bearings, as you can't really have a contraption on a contraption, just because that's not how the contraption system works.
@flakaby There is a dedicated block called the Turntable whose description reads: Turns Rotational Force into refined Motion Sickness. Sadly it's not 3-axis...
Describe the Bug
Consider the following Contraption:
If rotational force is supplied to the Piston, it will translate over to the Deployers, activating them during the entire transition period.
Reproduction Steps
Expected Result
The Deployers should not activate during transit if no direct source of rotational force is supplied.
Screenshots and Videos
No response
Crash Report or Log
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Operating System
Windows 11
Mod Version
0.5.0i
Minecraft Version
1.19.2
Forge Version
43.2.0
Other Mods