Open bramtechs opened 2 weeks ago
Workaround is using SetWindowPosition before WindowShouldClose and after InitWindow
int monitor = rlj.core.GetCurrentMonitor();
rlj.core.SetWindowPosition(rlj.core.GetMonitorWidth(monitor) / 2 ,rlj.core.GetMonitorHeight(monitor) / 2);
Describe the bug The game content is draw in the bottom-left at half the size. Moving the window fixes the problem.
To Reproduce Steps to reproduce the behavior:
Expected behavior Game should take up the full window.
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