Closed LatvianModder closed 1 year ago
https://github.com/FTBTeam/FTB-Modpack-Issues/issues/430 https://github.com/FTBTeam/FTB-Modpack-Issues/issues/504
Im pretty sure its because you are using container data sync to send progress to client, when it only supports short / up to 32767
Yep as suspected found this
https://github.com/CreeperHost/StevesCarts2/blob/d9d5a18dd817c60b903e30fafcbab1de86d1835e/src/main/java/vswe/stevescarts/blocks/tileentities/TileEntityBase.java#L20-L40
https://github.com/FTBTeam/FTB-Modpack-Issues/issues/430 https://github.com/FTBTeam/FTB-Modpack-Issues/issues/504
Im pretty sure its because you are using container data sync to send progress to client, when it only supports short / up to 32767