I'm guessing because the script will continue to fetch new segments regardless of the player state. Any seek ammount forward(?) or backwards will resync the subs. Perhaps adding a timer that observes the pause property and suspending fetching new segments might be a fix?
I'm guessing because the script will continue to fetch new segments regardless of the player state. Any seek ammount forward(?) or backwards will resync the subs. Perhaps adding a timer that observes the pause property and suspending fetching new segments might be a fix?