CrimsonMods / CrimsonQuest

0 stars 0 forks source link

counter : doesn't increase #9

Open firelook opened 1 month ago

firelook commented 1 month ago

each time I try to kill a different target: [Warning: Unity] Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak [Warning: Unity] To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations. [Message: Unity] Triggering AutoSave 24876! [Info :CrimsonQuest] Searching for Flairsou's progress. [Error :Il2CppInterop] During invoking native->managed trampoline Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at CrimsonQuest.Utils.QuestService.UpdateMobQuestProgress(UserModel player, QuestProgressModel progress, PrefabGUID mob) at CrimsonQuest.Hooks.QuestHooks.OnUpdate_KillMobs(OnKillSystem __instance) at DMD<ProjectM.Gameplay.Systems.OnKillSystem::OnUpdate>(OnKillSystem this) at (il2cpp -> managed) OnUpdate(IntPtr , Il2CppMethodInfo* ) [Warning: Unity] Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak [Warning: Unity] To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.

my files

quest_givers.json quest_list.json

firelook commented 1 month ago

still more errors [Info :CrimsonQuest] Searching for Flairsou's progress. [Error :Il2CppInterop] During invoking native->managed trampoline Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at CrimsonQuest.Utils.QuestService.UpdateMobQuestProgress(UserModel player, QuestProgressModel progress, PrefabGUID mob) at CrimsonQuest.Hooks.QuestHooks.OnUpdate_KillMobs(OnKillSystem __instance) at DMD<ProjectM.Gameplay.Systems.OnKillSystem::OnUpdate>(OnKillSystem this) at (il2cpp -> managed) OnUpdate(IntPtr , Il2CppMethodInfo* ) [Info :CrimsonQuest] Searching for Flairsou's progress. [Error :Il2CppInterop] During invoking native->managed trampoline Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at CrimsonQuest.Utils.QuestService.UpdateMobQuestProgress(UserModel player, QuestProgressModel progress, PrefabGUID mob) at CrimsonQuest.Hooks.QuestHooks.OnUpdate_KillMobs(OnKillSystem __instance) at DMD<ProjectM.Gameplay.Systems.OnKillSystem::OnUpdate>(OnKillSystem this) at (il2cpp -> managed) OnUpdate(IntPtr , Il2CppMethodInfo* ) [Info :CrimsonQuest] Searching for Flairsou's progress. [Error :Il2CppInterop] During invoking native->managed trampoline Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at CrimsonQuest.Utils.QuestService.UpdateMobQuestProgress(UserModel player, QuestProgressModel progress, PrefabGUID mob) at CrimsonQuest.Hooks.QuestHooks.OnUpdate_KillMobs(OnKillSystem __instance) at DMD<ProjectM.Gameplay.Systems.OnKillSystem::OnUpdate>(OnKillSystem this) at (il2cpp -> managed) OnUpdate(IntPtr , Il2CppMethodInfo* ) [Warning: Unity] Internal: JobTempAlloc has allocations that are more than the maxim