Open librosang opened 2 days ago
Hello,
I'm glad you found the package useful ;). However, I have no plans to add WebGL support.
I am currently working on my own videogame and barely have any time left to work on other stuff, and WebGL has never been one of my target platforms. Besides, I currently do not have much knowledge on the possible restrictions that make fog to not work on it, since it is a platform I've never used with Unity.
However, if someone wants to go ahead and try adding support for it, I could accept PRs :)
Let's port it ;) i'll try
Hello!
Thank you so much for replying and for creating such an awesome package! 😊 Good luck with your game—I’m sure it’ll turn out amazing!
And @francofuster, thank you for offering to help with WebGL support. 🙌
I’m currently working on a small game for a game jam, and it’d be great to have a WebGL demo version to share. Having volumetric fog in WebGL would really make the visuals pop! Looking forward to any progress on this. Best of luck to both of you!
sorry for using ai for replaying because my english is so so
First, I would like to thank you for this amazing library! It has significantly enhanced my Unity projects on other platforms. However, I encountered issues when trying to use it in a WebGL build. The library does not seem to work as expected, and the rendered effects do not appear.
I would like to inquire if there is a way to adapt or modify the library for WebGL compatibility. If not currently supported, are there plans to add WebGL support in the future?