CristianVasile23 / conversation-hud

A simple FoundryVTT module that adds a nice HUD that display the portraits of all the characters present in a conversation.
MIT License
17 stars 3 forks source link

[Feature Request] option to alter or remove the background blur #34

Closed DiceKnights closed 6 months ago

DiceKnights commented 8 months ago

Either a check box to remove entirely, or even better a slider to adjust background blur when the HUD is active.

Firstly, the blur is FANTASTIC idea when using it on a map screen, as it really brings focus to the conversation rather people fidgeting moving tokens on the map.

However, I find it isn't as desirable on a theatre of mind scene. For example when in a safer location such as a town I'll generally switch to full screen images of say.. the interior of an inn or temple.. just to set the mood since combat is less likely to occur. I'd love for that to still be visible while the HUD is open.

Thanks, Shane

CristianVasile23 commented 8 months ago

I can definitely add some customization options for the blur amount, I think that's a pretty good idea and it gives users flexibility, so I will look into that.

Furthermore, I think I can add a button in the conversation controls that toggles the blur on or off, should be pretty easy to do and then you will be able to choose when to have the blur and when not to.

CristianVasile23 commented 6 months ago

With release 5.4.0 you can now set the amount of blur that is applied to the background, as well as temporarily disabling it when a conversation is active.

Again, if you have any questions/issues regarding this feature, feel free to reach out.