CristianVasile23 / conversation-hud

A simple FoundryVTT module that adds a nice HUD that display the portraits of all the characters present in a conversation.
MIT License
14 stars 2 forks source link

When a converstaion is made not visible to player When it is made visible again option to select no participant not last shown. #56

Closed AxiumDND closed 1 month ago

AxiumDND commented 1 month ago

Not a bug but an enhancment after using the module for a while.

I tend to set one converation up as all my NPCS i might need that session. (when there talking to the NPCS there shown from conversation hud.

When the players finish the scene I toggle the visibilty off then they go to a new scene and talk to a new NPC it would be better if on toggle visibilty on the no participent is shown until i select who they are talking to instead of the last NPC.

CristianVasile23 commented 1 month ago

Yeah, I can do that. I can add a toggle in the settings so that whenever the visibility is toggled off then it will clear the active participant. It's not a huge task, I might add it by the end of the day with the bug fix in #57, or at least I hope so =))

CristianVasile23 commented 1 month ago

I have added an extra module setting that when enabled clears the currently active participant whenever the conversation visibility changes, as per your request. If you have any other suggestions or encounter any issue, just ask and I will do my best to help.

AxiumDND commented 1 month ago

Saw this update last night working perfectly and exactly what was needed thankyou for your efforts module is so dam helpful in my games.