Closed buttonpushertv closed 1 year ago
I need to look into it, it might be possible but I do not know at the moment (The fact that some participants might not have associated actors could cause issues). I will investigate and if it's doable I will add this feature whenever I get some time.
With the Narrator Tools module, you can use /as
to speak as whomever you want - no existing character needed. Maybe integrating with that mod could help? Having a button in Conversation HUD to /narrate
some text could be useful as well (if you don't mind cross-module integration).
Or at least using a similar method to do the /as
part would be great.
Thanks for the very cool module!
Oh, thanks for the tip, I will be looking into that to see how it works. I assumed that you can edit a chat message so that it can display whatever name you want it to, but I wasn't 100% sure. But since it appears to have been done already, that means it's 100% doable and I will be adding this feature whenever I have some free time. Thanks for the suggestion by the way!
I have added a Speak As toggle with release 3.5.0. Now whenever you have a conversation open, you can toggle this feature on and all chat messages will be sent under the name of the currently active participant. You will find said toggle with the rest of the conversation controls. Additionally, should you have any use for it, I have also added a macro that toggles this feature on/off.
Would it be possible to automatically set the "Speaking as" value in chat based on the selected conversation participant?