CritLoren / Yggdrasil-VR

Yggdrasil VR is an ambitious curated mod list that seeks to overhaul and expand Skyrim VR to make it more balanced, challenging, varied, good-looking, and most importantly immersive while making sure it's playable on lower spec configurations with good performance!
MIT License
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CTD on loading save #103

Open forestranger29 opened 7 months ago

forestranger29 commented 7 months ago

Describe the bug I am unable get past the initial menu screen. I am unable to use Oculus controller thumbsticks to scroll up/down the menu to select another save/new game/or any of the other options. All I can do now is trigger into the last save/lContinue game. On this action, I immediately get CTD. I got a new headset, but was able to play several times with it before this started, so I don't think that is the issue.

To Reproduce N/A

Expected behavior Expected the game to launch like it has hundreds of times

Screenshots N/A

Save I am unable to attach. Somehow Steam cloud save got enabled & I have no local saves

Crash log crash-2024-01-14-21-54-22.log

If applicable, add a save to reproduce your problem. You can find them at My Documents/My Games/Skyrim VR/SKSE/ where they'll be named something like crash-2021-12-20-23-21-37.log.

Desktop (please complete the following information):

Additional context My copy of Skyrim is legit. I have close to 1000 hours in this mod list so I am familiar with launching MO2, starting/accessing menus & navigating the game. Other than the new headset & controllers, no physical changes to PC & stats above are unchanged since I migrated from Narcil to Yggdrasil. I have a lot of time into this particular save & would hate to start over from scratch. Any help would be much appreciated!

EDIT - Oculus controllers & thumbsticks work everywhere else in VR.

CritLoren commented 7 months ago

I'd be concerned about not being able to use the thumbsticks in the main menu, what HMD is this and what method of playing are you using?

forestranger29 commented 7 months ago

Headset is Pimax Crystal & controllers are oculus & shipped with the headset. Not sure what you mean by "what method of playing are you using"

forestranger29 commented 7 months ago

I'd be concerned about not being able to use the thumbsticks in the main menu, what HMD is this and what method of playing are you using?

Headset is Pimax Crystal & Oculus touch controllers that shipped with the headset. Not sure what you mean by "waht method of playing are you using".

CritLoren commented 7 months ago

Hello, sorry, I missed replying to this. Have you tried updating your vc redistributables? I'm not seeing much useful data in the log

forestranger29 commented 7 months ago

No worries on the reply, everyone has a life. Thanks for all that you do with this mod pack. I have enjoyed the hell out of it!

I have not updated the redistributables. Not sure what that is exactly...rerun the 2.0-5 wabbajack file? Also, what did you mean in your original message "what method of playing are you using"?

CritLoren commented 7 months ago

I mean these: https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/

As for the method, if this was on a quest or another wireless headset trying Steam Link or another usb cable might've helped.

forestranger29 commented 7 months ago

got it...the headset is capable of standalone mode, but I haven't messed with it. When I was able to run Ygg with the new headset, it was tethered. I figured it wouldn't be able to handle the game standalone mode.

I'll run the file tonight after work & report back.

CritLoren commented 7 months ago

Sounds good, also check if the headset's driver has any updates or updated by itself without you knowing

On Jan 16 2024, at 5:31 pm, forestranger29 @.***> wrote:

got it...the headset is capable of standalone mode, but I haven't messed with it. When I was able to run Ygg with the new headset, it was tethered. I figured it wouldn't be able to handle the game standalone mode. I'll run the file tonight after work & report back. — Reply to this email directly, view it on GitHub (https://github.com/CritLoren/Yggdrasil-VR/issues/103#issuecomment-1894197226), or unsubscribe (https://github.com/notifications/unsubscribe-auth/AFKD6WZTGUP2CLRO6NZ7KC3YO22NTAVCNFSM6AAAAABB2OQY5GVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQOJUGE4TOMRSGY). You are receiving this because you commented.

forestranger29 commented 7 months ago

Sorry for not getting back to you sooner @CritLoren. Running the redistributables had no effect. Both headset & controller firmware is/was utd.

Edit:

  1. My controllers work fine in the vanilla game. I was able to launch the game, navigate menus & made it all the way through character creation in Helgen before exiting the game. After, I went back to Ygg & was still unable to navigate the main menu with thumbsticks & only trigger worked to select continue last save...then ctd again.
  2. I considered rerunning the 2.0-5 wabbajack file again, but didn't want to mess things up. I seem to recall you rolled out a couple of minor updates after this came out.
  3. All crash logs have the same first line "Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF82C3710BB VCRUNTIME140.dll+00110BB" with the exception of the "at 0x" hex address. latest crash report below

crash-2024-01-21-05-36-20.log

CritLoren commented 7 months ago

you can try updating the engine fixes, if you're that behind. you'll need to install one part in MO2 and the other manually extract and replace in your game folder