Closed InvisaWizard closed 2 years ago
Enabling the esp for GIST fixes this issue, so something must be wrong with the merge.
Forgot to mention. It's a bit weird. Enabling the esp does fix soul trapping, but you also get 2 copies of the MCM.
Should be fixed in 2.0-5, I forgot to include the relinker output.
Describe the bug the soul trap effect is not working as intended, I can see it being applied to the enemy, but when they die it is not trapping their souls. I am using Soul Cloak and the Soul Reap spells. After disabling GIST and loading into the save, I can trap souls like normal. Changing GIST configurations in the MCM did not resolve the issue.
To Reproduce Steps to reproduce the behavior:
Expected behavior trapping a soul will fill a gem of the appropriate level.
Save
Saves.zip Here's a save with the spells in a dungeon with several common tier enemies
Desktop (please complete the following information):
Additional context QnoisX in discord hasn't been able to replicate the issue.