CritLoren / Yggdrasil-VR

Yggdrasil VR is an ambitious curated mod list that seeks to overhaul and expand Skyrim VR to make it more balanced, challenging, varied, good-looking, and most importantly immersive while making sure it's playable on lower spec configurations with good performance!
MIT License
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Soul Trap spells and effects not capturing souls. #34

Closed InvisaWizard closed 2 years ago

InvisaWizard commented 2 years ago

Describe the bug the soul trap effect is not working as intended, I can see it being applied to the enemy, but when they die it is not trapping their souls. I am using Soul Cloak and the Soul Reap spells. After disabling GIST and loading into the save, I can trap souls like normal. Changing GIST configurations in the MCM did not resolve the issue.

To Reproduce Steps to reproduce the behavior:

  1. Ensure soul gems of appropriate level are in inventory
  2. Find an enemy to soul trap
  3. Soul trap the enemy
  4. kill the enemy
  5. See error, no soul is captured.

Expected behavior trapping a soul will fill a gem of the appropriate level.

Save

Saves.zip Here's a save with the spells in a dungeon with several common tier enemies

Desktop (please complete the following information):

Additional context QnoisX in discord hasn't been able to replicate the issue.

QnoisX commented 2 years ago

Enabling the esp for GIST fixes this issue, so something must be wrong with the merge.

QnoisX commented 2 years ago

Forgot to mention. It's a bit weird. Enabling the esp does fix soul trapping, but you also get 2 copies of the MCM.

CritLoren commented 2 years ago

Should be fixed in 2.0-5, I forgot to include the relinker output.