Closed impale1 closed 8 months ago
Just removing something to fix a bug is not the best solution, better to let Valve fix it
The background panel is hard-coded and persists in most cases. This is not sent to Valve but if they happen to fix it then it will be reverted.
Match Status was expanded because most players are running 16:9 aspect ratio
It was expanded because past certain number of player it became too cramped. The allotted space is very small and the background does not scale dynamically. It was not because of 16:9 being the norm.
Death Panel was removed because it overlapped killfeed. I think the problem is with Killfeed itself and not Match Status, ie you need to make the Killfeed position lower and also Valve needs to unpin Killfeed from spectator bars
You'd have to move the killfeed much further down for this to not overlap and because does not respect if_match
so you'll have people with a lower killfeed who don't use the match HUD. The respawn countdown it incorporated over the class image similarly to how its down in tournament spectator.
Describe the change request.
Just removing something to fix a bug is not the best solution, better to let Valve fix it
If you look at Valve's newest games, you'll see that they are still interested in supporting 4:3 aspect ratio
I think the problem is with Killfeed itself and not Match Status, ie you need to make the Killfeed position lower and also Valve needs to unpin Killfeed from spectator bars