CriticalFlaw / flawhud

Custom HUD for Team Fortress 2
https://mastercomfig.com/huds/page/flawhud/
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Latest build Overlaps with some of VScript VSH's HUD elements #349

Closed HueyCan closed 1 year ago

HueyCan commented 1 year ago

Using the centered version of Flawhud will have some HUD elements be covered up by the HUD used in VScript VSH

v2023.0610 2023 0610_centered

The last version did not have this issue though

v2023.0402 2023 0402_centered

There's also the heal target UI being covered up when using the cornered version 2023 0610_cornered

Even though there's a file inside the map named "vsh_hud.res", packed map content currently isn't modifiable so the position of VScript VSH's UI elements isn't changeable at the moment

CriticalFlaw commented 1 year ago

I don't plan on moving HUD elements around for just one gamode. Best hope is that the baked-in VSH hud elements become modifable.

CriticalFlaw commented 1 year ago

I honestly don't understand why they put the player mode counter at the bottom of the screen whereas in arena its at the top.

CriticalFlaw commented 1 year ago

Closing because this should be corrected with the HUD elements baked into the map and moved to the top of the screen.