CromulentEntity / Dungeon_Crawler_Deux

Text based Dungeon Crawler game, built in Java from scratch.
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Battle Rewards #2

Closed CromulentEntity closed 2 years ago

CromulentEntity commented 2 years ago

Perhaps create a loot / exp pool at the start of each battle and give it to the player if they win.

CromulentEntity commented 2 years ago

The exp half of this is implemented in https://github.com/CromulentEntity/Dungeon_Crawler_Deux/commit/3fcd20e3031c6a9ef75b91b4e331ae7cae10c261.

CromulentEntity commented 2 years ago

Explored the idea of implementing a random Item prize pool, perhaps with odds based on the strength of the creature defeated. This would require a lot of writing weapon stats and descriptions and is mostly a timesink. Exp rewards are fine for the time being.