This PR implements support for the Assignment Modulus (%=) token in the CrossGL project, addressing issue #115. The token is now properly translated across the DirectX, Metal, and OpenGL backends.
Related Issue
115
shader Sample
Checklist
[ ] Have you added the necessary tests?
[ ] Only modified the files mentioned in the related issue(s)?
PR Description
This PR implements support for the Assignment Modulus (%=) token in the CrossGL project, addressing issue #115. The token is now properly translated across the DirectX, Metal, and OpenGL backends.
Related Issue
115
shader Sample
Checklist