CrowdStrike / ember-velcro

Ember Velcro sticks one element to another with Floating UI.
MIT License
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chore(deps): update dependency @floating-ui/dom to ^1.4.3 #100

Closed renovate[bot] closed 1 year ago

renovate[bot] commented 1 year ago

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
@floating-ui/dom (source) ^1.3.0 -> ^1.4.3 age adoption passing confidence

Release Notes

floating-ui/floating-ui (@​floating-ui/dom) ### [`v1.4.3`](https://togithub.com/floating-ui/floating-ui/releases/tag/%40floating-ui/dom%401.4.3) [Compare Source](https://togithub.com/floating-ui/floating-ui/compare/@floating-ui/dom@1.4.2...@floating-ui/dom@1.4.3) #### Bug Fixes - fix(autoUpdate): handle `layoutShift` in `iframe`s ([#​2400](https://togithub.com/floating-ui/floating-ui/issues/2400)) - fix(autoUpdate): prevent `ResizeObserver` loop error when using `size` middleware when the reference element resizes ([#​2335](https://togithub.com/floating-ui/floating-ui/issues/2335)) - fix(autoUpdate): check if `ResizeObserver` exists to support testing envs by default ([#​2401](https://togithub.com/floating-ui/floating-ui/issues/2401)) - fix: incorrect positioning for `position: fixed` floating elements inside containers with `container-type` style (container queries) ([#​2402](https://togithub.com/floating-ui/floating-ui/issues/2402)) ### [`v1.4.2`](https://togithub.com/floating-ui/floating-ui/releases/tag/%40floating-ui/dom%401.4.2) [Compare Source](https://togithub.com/floating-ui/floating-ui/compare/@floating-ui/dom@1.4.1...@floating-ui/dom@1.4.2) #### Bug Fixes - fix(autoUpdate): prevent potential crash with `IntersectionObserver` threshold ([#​2390](https://togithub.com/floating-ui/floating-ui/issues/2390)) ### [`v1.4.1`](https://togithub.com/floating-ui/floating-ui/releases/tag/%40floating-ui/dom%401.4.1) [Compare Source](https://togithub.com/floating-ui/floating-ui/compare/@floating-ui/dom@1.4.0...@floating-ui/dom@1.4.1) #### Bug Fixes - fix(autoUpdate): `layoutShift` checks ([#​2384](https://togithub.com/floating-ui/floating-ui/issues/2384)) ### [`v1.4.0`](https://togithub.com/floating-ui/floating-ui/releases/tag/%40floating-ui/dom%401.4.0) [Compare Source](https://togithub.com/floating-ui/floating-ui/compare/@floating-ui/dom@1.3.0...@floating-ui/dom@1.4.0) #### New Features - feat(autoUpdate): add `layoutShift` option (`true` by default) to detect when the reference element moves on the screen. Thank you to [@​samthor](https://togithub.com/samthor) for the technique using `IntersectionObserver`. ([#​2373](https://togithub.com/floating-ui/floating-ui/issues/2373)) If you were using `animationFrame: true` for this purpose, you can now disable the option and use the defaults for layout shift checks. That option should now only be used if you need the floating element to stay anchored either during an animation using `transform` of the reference element, or for nested portaled floating elements (if necessary). #### Bug Fixes - fix: loop in tests with mocked `Node` ([#​2383](https://togithub.com/floating-ui/floating-ui/issues/2383)) - fix(autoUpdate): `animationFrame: true` preventing updates if reference element is fixed ([#​2373](https://togithub.com/floating-ui/floating-ui/issues/2373))

Configuration

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