Closed b-mayr-1984 closed 4 months ago
One note for anyone that might test this. It can take surprisingly long until the drone decides to finally land.
Just keep this in mind.
It has nothing to do with my change but just how Arma handles the land
with drones command (a Little Bird actually lands quite fast).
I just realized that this will actually implement #11.
When merged players can not only stop rotary wing drones but also take them out by hacking or destruction. (The later would be difficult if the drone is to high up to see.)
Ground based drones (or other AIs) are just ignoring the
land
command. So no special handling is required for them.Apart from this feature there are some minor typos fixed and removal of compiler warnings in HEMTT.
Tested using
hemtt 1.10.2
and Arma3 at