Crowdedlight / Crows-Electronic-Warfare

Arma 3 Mod that enables electronic warfare features such as Radio/Drone jamming and spectrum signal tracking
https://crowdedlight.github.io/Crows-Electronic-Warfare/
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A3 Thermal Improvement break the drone-noise effect for camera view #78

Open Crowdedlight opened 3 months ago

Crowdedlight commented 3 months ago

Reported that when using the A3 Thermal Improvement and hitting the key to go into their "camera view" of thermal, the noise effect is removed and doesn't come back.

Not sure what is causing this. I guess the A3 Thermal Improvement resets effects to do their own handling, so not sure if we can cooperative with the mod for not breaking the drone noise effect...

Crowdedlight commented 3 months ago

@b-mayr-1984 just FYI, in case you let people use the A3 Thermal Improvement mod for the scenario/event.

b-mayr-1984 commented 2 months ago

A3 Thermal Improvement

Reported that when using the A3 Thermal Improvement and hitting the key to go into their "camera view" of thermal, the noise effect is removed and doesn't come back.

Not sure what is causing this. I guess the A3 Thermal Improvement resets effects to do their own handling, so not sure if we can cooperative with the mod for not breaking the drone noise effect...

Might be related to GVAR(FilmGrain_jamEffect) only being created once and then manipulated constantly. Maybe this mod deletes all post processing effects as part of a reset routine etc. I somewhat diverted from the classical implementation examples here where the effect variable is created directly in front of the actual manipulation. But I am just guessing here.

Do we have RPT logs of the problem?

Shoot and Scoot

@b-mayr-1984 just FYI, in case you let people use the A3 Thermal Improvement mod for the scenario/event.

That mod is not part of the modest (and not part of a whitelist for optional mods. In addition the drones are all nerfed to have no thermal imaging at all (because this is not very TvT friendly). See https://github.com/gruppe-adler/Shoot_and_Scoot.Tanoa/blob/cb4e672e49a3fb5cf4fe9ad6a834de4697021afb/init.sqf#L31

Crowdedlight commented 2 months ago

In addition the drones are all nerfed to have no thermal imaging at all (because this is not very TvT friendly)

Ah ofc. Makes total sense.

Do we have RPT logs of the problem?

Shoot and Scoot

Not currently. I will try to get the RPT from the mission from the drone operator. Have not tried to reproduce it, but he said it was fairly consistent when using the mod as the drone operator in that mission. When getting noise effect just hitting the shortcut twice.

I will investigate further!

Crowdedlight commented 2 months ago

Arma3_x64_2024-04-01_21-10-00.txt

UAV operator believe this was the RPT for the incident. Haven't had time to check myself, but posting here for when I get around to it.

b-mayr-1984 commented 2 months ago

Arma3_x64_2024-04-01_21-10-00.txt

UAV operator believe this was the RPT for the incident. Haven't had time to check myself, but posting here for when I get around to it.

Might not be related, but some messages caught my attention:

21:58:55 [ACE] (nightvision) ERROR: no fog backed up
[..]
22:21:04 [CBA] (optics) INFO: Scripted camera restarted.
[..]
22:22:55 B Bravo 1-2:1 (UCAV Sentinel): Unknown action ActiveSensorsOn, target B Bravo 1-2:1
Crowdedlight commented 2 months ago

yeah, the scripted-camera restart I could imagine would reset all effects. Although not sure why it would not be applied again next iteration.

I think might have to unpack the mod pbos and see how they do it. If I want to support that mod. For now I think I will add to readme that there is issues with that mod and it might break the player drone jamming. So people at least know.