Closed AlexCatze closed 8 months ago
I feel like this is a ducktape fix. If a plugin has a conflict with an official command, the plugin is made badly. You can also always use /plugin:command instead of /command.
In my case it conflicts with forge mod. Forge obviously does not have this command.
Instead of dropping a command entirely, ideally we should implement /minecraft:
This command may conflict with some (auto)restart plugins, so it will good to have possibility to disable it.