Open gamesbook opened 1 year ago
Well, every time a client disconnects it will leave an orphaned web socked on the server, which will eventually time out and leave that in the log. Probably the answer is to push the log level lower, since timing out orphaned sockets is sort of unavoidable.
I am running
pg_eventserv
in a docker, and when I check the logs I see an ongoing stream of the above messages (the web socket number increments each time).Can I ask what causes this and if there is any way to disable it? (I cannot raise the log level at this time).