MGuiWindow ignores m_highLightColor and always uses m_normalColor even when
debugging with printfs shows that the window is highlighted.
The other MGui objects (e.g. buttons) work fine.
Original issue reported on code.google.com by hkwareho...@gmail.com on 10 Oct 2013 at 1:02
Original issue reported on code.google.com by
hkwareho...@gmail.com
on 10 Oct 2013 at 1:02