I am using a class system and the classes require tags in the items lore for the class to be able to wear the items. Example tag is as follows
Req: Priest
I also have attributes I can add for bonus's to weapons/armors such as health/speed/dmg that I want to be able to use as well for class space suits. This way players can have their own space suit sets with attributes related to their class.
My question is how would I be able to make custom space suits for the classes? Would I be able to just use the set item ID's in the Crystalspace config and just have modified versions of those ID's that players can loot/find/buy in the spaceworld they are in? For example lets say I used a diamond_helm for the space suit helmet, would it apply the space suit features to ALL diamond helmets even if modified with a lore?
I think this is something we are looking to address soon — currently, the Space Suits are working the same way they were in 2011. Give us some time and we hopefully can get to them all soon. :)
I am using a class system and the classes require tags in the items lore for the class to be able to wear the items. Example tag is as follows Req: Priest
I also have attributes I can add for bonus's to weapons/armors such as health/speed/dmg that I want to be able to use as well for class space suits. This way players can have their own space suit sets with attributes related to their class.
My question is how would I be able to make custom space suits for the classes? Would I be able to just use the set item ID's in the Crystalspace config and just have modified versions of those ID's that players can loot/find/buy in the spaceworld they are in? For example lets say I used a diamond_helm for the space suit helmet, would it apply the space suit features to ALL diamond helmets even if modified with a lore?