CrystalVapor / Crystal-Recoil-System

An Unreal Engine 5 plugin for adding patterned-recoil effects to firearms and edit it with GUI
MIT License
3 stars 0 forks source link

Recoil issue #2

Closed ElizabethYupyy closed 4 days ago

ElizabethYupyy commented 1 week ago

Hello! i am trying to set recoil from bp, but it's not working ;(

i see in instructions '3. 在合适的时候为玩家的后座力组件设置后座力模板 | Set the recoil template for the player's recoil component at the right time'

But i can't set recoil template, i just don't have node 'set recoil pattern' how to fix that?... how to work with recoil from BP?... help please ;D

125

CrystalVapor commented 4 days ago

Hi! I've read your issue, and hope these information can help you. Q1. There's a translate problem with the “后坐力模板”, actually it should be “Recoil Pattern” rather than "recoil template", this is my oversight, feel sorry about that, i will correct that in next commit! Q2. This plugin's logic part is designed for c++ first(and was used mostly in c++), i guess i forgot to add 'BlueprintCallable' meta to 'SetRecoilPattern' method and this will be add to postion in next commit, i think now you can call it from blueprint! @see commit#9f749270

ElizabethYupyy commented 4 days ago

thank u!