Crystalis7 / Hybrid-Beta

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Surface caves seem to be really short #20

Open tmewett opened 7 months ago

tmewett commented 7 months ago

Thanks for making this datapack, I really like beta worldgen.

I have noticed though that surfaces caves seem to end really quickly and don't go anywhere. We've generated 2 worlds now and explored a lot and this aspect feels quite different to vanilla Minecraft and what I remember of old beta. I don't know if I'm misremembering beta, just unlucky, or if this datapack has affected this?

Crystalis7 commented 7 months ago

I'm glad you like to pack. This is interesting - I haven't made any explicit changes to cave generation aside from

Neither of these should affect how long caves are (though perhaps the first point will suppress caves which try and pass through a river). I will have a look myself.

Hyperbus02 commented 6 months ago

I believe this is because nothing too major about caves was changed by Cascades ironically. The small tube caves the game has always had were severly nutured in the Caves and Cliffs overhaul and for the most part dead-end almost right away. To my understanding, there's no projects that port the beta caves to post-beta versions.

Crystalis7 commented 2 months ago

It turns out that there were some issues with cave entrances that I have now resolved in v1.0.4