As requested, a /findnpc <npc> would help for RPG like servers.
To discuss is a way on how to address npcs in a command.
Most likely via ID, but then the command will only be used in scripts and not run by players. Which it most likely would be anyways
Part for static citizens is easy, but then one could simply use /findlocation, for moving npcs, a listener system should refresh the path. Path refreshing is not yet implemented
As requested, a
/findnpc <npc>
would help for RPG like servers. To discuss is a way on how to address npcs in a command. Most likely via ID, but then the command will only be used in scripts and not run by players. Which it most likely would be anyways