Open shinooni opened 5 years ago
I highly second this, It would be awesome not to manually have to manage mods but to have them automatically checked for updates before a server start! As well as having an option to manually trigger a mod update.
Also: While I am not currently using AMP, I am contemplating to use it for my game servers. Especially for the factorio ones, this would be a selling point for me since it provides something noone else reliably offers
This is going to happen. There's a really great API for factorio mods so this is definitely something I'd love to implement.
Just thinking in text here, Roughly what sort of roadmap is there until this feature is available? Now I understand you guys are quite busy squishing bugs etc. but if it is a while out (as in more than a month or two). What would I need to access when it comes to developing an extension for AMP that could handle this?
This did not age well.
Yeah, so I think delete AMP and moving to the alternative with mod manager is the only solution?
I'd still like to do this but the way it'd happen has changed. Factorio is due to be re-built using the Generic module, and then such functionality would be a Generic plugin rather than an extension of the existing module.
Of course there's nothing stopping anyone else from implementing this as a plugin using AMP's SDK. Doesn't need to come from me if someone else wants to build that functionality :)
Feature Request
Factorio module should have a way of properly managing and updating mods.
Feature Information:
I am looking for a more stable alternative of https://github.com/mroote/factorio-server-manager
I confirm: