Closed rezor92 closed 1 year ago
There seems to be a problem with the logs / console. The important logs marked as bold heading are missing from the AMPLOG and console.
GAMELOG:
[2023.01.10-17.48.57:349][657]LogNet: Login request: [69aa3663b7660b0899bf9f5d0cd1809a] userId: [bffb91ce391b6acc7a5cec03064cf85a] [2023.01.10-17.48.57:349][657]LogDreamworld:Display: PreLogin: [bffb91ce391b6acc7a5cec03064cf85a] [2023.01.10-17.48.57:349][657]ConanSandbox:Display: User [bffb91ce391b6acc7a5cec03064cf85a] logged in from unknown country [2023.01.10-17.48.57:349][657]LogOnline:Warning: STEAM: Steam API disabled! [2023.01.10-17.48.57:350][657]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown() [2023.01.10-17.48.57:350][657]LogNet: Client login from 127.0.0.1, with ping 9999 [2023.01.10-17.48.57:383][658]LogNet: Client netspeed is 25000 [2023.01.10-17.48.57:716][668]LogFuncomLiveServices:Display: VerifyIdentity Completed: PlayFabId - [4a0a61a5a369c657026a5a8f0a8c9aac] PlatformId - [85c0270f11b675443aea36cbd97d4adc]. [2023.01.10-17.48.59:210][713]LogNet: Join request: [a3c0534c608575bc0116c517e1384544] [2023.01.10-17.48.59:211][713]LogScriptCore:Warning: Script Msg: CacheAchievements or CacheAchievementDescriptions - Cannot map local player to unique net ID [2023.01.10-17.48.59:211][713]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=25439.732 Y=283263.156 Z=-19057.104 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 [2023.01.10-17.48.59:218][713]Login:Display: [FunCombat_PlayerController_C_1 None] User [4a0a61a5a369c657026a5a8f0a8c9aac] logged in. [2023.01.10-17.48.59:218][713]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {} [2023.01.10-17.48.59:218][713]LogNet: Join succeeded: myusername#12345 [2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] UserCharacterList: Loading Character 0 [2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] Creating ADHOC Player Start Translation: X=25439.732 Y=283263.156 Z=-19057.104 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 [2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] PreBeginPlay login completed. [2023.01.10-17.48.59:285][716]Login:Display: [FunCombat_PlayerController_C_1 None] Could not find actor with UID: 55. Creating new actor for character. [2023.01.10-17.48.59:292][716]ConanSandbox:Display: Character ID 55 has name myusername and guild ID 0. [2023.01.10-17.48.59:311][716]ConanSandbox:Warning: AConanPlayerController::Possess - Calling BattlEye::PlayerPossessed(this) [2023.01.10-17.48.59:312][716]ConanSandbox:Warning: AConanCharacter::EnableLoadingInvulnerability enabled for BasePlayerChar_C_1 [2023.01.10-17.48.59:647][726]Network:Warning: Data: FunCombat_PlayerController_C_1 (server) sent 87421.0 bytes per second > 10240 (sample window size: 2.00 seconds) [2023.01.10-17.48.59:647][726]Network:Warning: Data: FunCombat_PlayerController_C_1 (server) sent 319.5 parts per second > 80 (sample window size: 2.00 seconds) [2023.01.10-17.49.01:335][777]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8469): AConanPlayerController::BlockOnStreamingClient_Implementation: SetTeleportState(2), TeleportState=0 [2023.01.10-17.49.03:323][837]Streaming:Display: Waiting for streaming completed (teleport, unload) [2023.01.10-17.49.03:323][837]LogEngine: BlockTillLevelStreamingCompleted: 3 [2023.01.10-17.49.03:355][838]Streaming:Display: Waiting for streaming completed (teleport, load) [2023.01.10-17.49.03:355][838]LogEngine: BlockTillLevelStreamingCompleted: 4 [2023.01.10-17.49.03:455][841]Streaming:Display: Waiting for streaming completed (teleport): Done. [2023.01.10-17.49.03:455][841]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7526): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2 [2023.01.10-17.49.06:443][931]ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar_C_1 [2023.01.10-17.49.15:358][200]LogServerStats: Status report. Uptime=240 Mem=11554263040:34137300992:4023943168:4023943168 CPU=0.148986:2.979722 Players=1 FPS=22.16:33.20:115.16 NPC_AILOD=1:0:0:5408 B_AILOD=0:0:0:0 P_AILOD=0:0:0:38 [2023.01.10-17.49.55:164][397]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp. [2023.01.10-17.49.55:164][397]LogNet: Player disconnected: myusername#12345 [2023.01.10-17.49.55:164][397]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:59469, Player name: myusername#12345 [2023.01.10-17.50.15:331][ 5]LogServerStats: Status report. Uptime=300 Mem=10986491904:34137300992:4521164800:4522045440 CPU=0.294978:5.899552 Players=0 FPS=29.66:33.23:148.89 NPC_AILOD=0:0:0:6639 B_AILOD=0:0:0:0 P_AILOD=0:0:0:38 [2023.01.10-17.50.46:821][952]LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:53954 [2023.01.10-17.50.46:822][952]LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:53954 disconnected.
[2023.01.10-17.48.57:349][657]LogNet: Login request: [69aa3663b7660b0899bf9f5d0cd1809a] userId: [bffb91ce391b6acc7a5cec03064cf85a] [2023.01.10-17.48.57:349][657]LogDreamworld:Display: PreLogin: [bffb91ce391b6acc7a5cec03064cf85a] [2023.01.10-17.48.57:349][657]ConanSandbox:Display: User [bffb91ce391b6acc7a5cec03064cf85a] logged in from unknown country [2023.01.10-17.48.57:349][657]LogOnline:Warning: STEAM: Steam API disabled! [2023.01.10-17.48.57:350][657]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown() [2023.01.10-17.48.57:350][657]LogNet: Client login from 127.0.0.1, with ping 9999 [2023.01.10-17.48.57:383][658]LogNet: Client netspeed is 25000 [2023.01.10-17.48.57:716][668]LogFuncomLiveServices:Display: VerifyIdentity Completed: PlayFabId - [4a0a61a5a369c657026a5a8f0a8c9aac] PlatformId - [85c0270f11b675443aea36cbd97d4adc]. [2023.01.10-17.48.59:210][713]LogNet: Join request: [a3c0534c608575bc0116c517e1384544] [2023.01.10-17.48.59:211][713]LogScriptCore:Warning: Script Msg: CacheAchievements or CacheAchievementDescriptions - Cannot map local player to unique net ID [2023.01.10-17.48.59:211][713]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=25439.732 Y=283263.156 Z=-19057.104 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 [2023.01.10-17.48.59:218][713]Login:Display: [FunCombat_PlayerController_C_1 None] User [4a0a61a5a369c657026a5a8f0a8c9aac] logged in. [2023.01.10-17.48.59:218][713]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
[2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] UserCharacterList: Loading Character 0 [2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] Creating ADHOC Player Start Translation: X=25439.732 Y=283263.156 Z=-19057.104 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 [2023.01.10-17.48.59:249][715]Login:Display: [FunCombat_PlayerController_C_1 None] PreBeginPlay login completed. [2023.01.10-17.48.59:285][716]Login:Display: [FunCombat_PlayerController_C_1 None] Could not find actor with UID: 55. Creating new actor for character. [2023.01.10-17.48.59:292][716]ConanSandbox:Display: Character ID 55 has name myusername and guild ID 0. [2023.01.10-17.48.59:311][716]ConanSandbox:Warning: AConanPlayerController::Possess - Calling BattlEye::PlayerPossessed(this) [2023.01.10-17.48.59:312][716]ConanSandbox:Warning: AConanCharacter::EnableLoadingInvulnerability enabled for BasePlayerChar_C_1 [2023.01.10-17.48.59:647][726]Network:Warning: Data: FunCombat_PlayerController_C_1 (server) sent 87421.0 bytes per second > 10240 (sample window size: 2.00 seconds) [2023.01.10-17.48.59:647][726]Network:Warning: Data: FunCombat_PlayerController_C_1 (server) sent 319.5 parts per second > 80 (sample window size: 2.00 seconds) [2023.01.10-17.49.01:335][777]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8469): AConanPlayerController::BlockOnStreamingClient_Implementation: SetTeleportState(2), TeleportState=0 [2023.01.10-17.49.03:323][837]Streaming:Display: Waiting for streaming completed (teleport, unload) [2023.01.10-17.49.03:323][837]LogEngine: BlockTillLevelStreamingCompleted: 3 [2023.01.10-17.49.03:355][838]Streaming:Display: Waiting for streaming completed (teleport, load) [2023.01.10-17.49.03:355][838]LogEngine: BlockTillLevelStreamingCompleted: 4 [2023.01.10-17.49.03:455][841]Streaming:Display: Waiting for streaming completed (teleport): Done. [2023.01.10-17.49.03:455][841]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7526): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2 [2023.01.10-17.49.06:443][931]ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar_C_1 [2023.01.10-17.49.15:358][200]LogServerStats: Status report. Uptime=240 Mem=11554263040:34137300992:4023943168:4023943168 CPU=0.148986:2.979722 Players=1 FPS=22.16:33.20:115.16 NPC_AILOD=1:0:0:5408 B_AILOD=0:0:0:0 P_AILOD=0:0:0:38 [2023.01.10-17.49.55:164][397]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2023.01.10-17.49.55:164][397]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:59469, Player name: myusername#12345 [2023.01.10-17.50.15:331][ 5]LogServerStats: Status report. Uptime=300 Mem=10986491904:34137300992:4521164800:4522045440 CPU=0.294978:5.899552 Players=0 FPS=29.66:33.23:148.89 NPC_AILOD=0:0:0:6639 B_AILOD=0:0:0:0 P_AILOD=0:0:0:38 [2023.01.10-17.50.46:821][952]LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:53954 [2023.01.10-17.50.46:822][952]LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:53954 disconnected.
AMPLOG:
LogDreamworld:Display: PreLogin: [bffb91ce391b6acc7a5cec03064cf85a] ConanSandbox:Display: User [bffb91ce391b6acc7a5cec03064cf85a] logged in from unknown country LogOnline:Warning: STEAM: Steam API disabled! LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown() LogFuncomLiveServices:Display: VerifyIdentity Completed: PlayFabId - [4a0a61a5a369c657026a5a8f0a8c9aac] PlatformId - [85c0270f11b675443aea36cbd97d4adc]. LogScriptCore:Warning: Script Msg: CacheAchievements or CacheAchievementDescriptions - Cannot map local player to unique net ID Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 Login:Display: [FunCombat_PlayerController_C_0 None] User [4a0a61a5a369c657026a5a8f0a8c9aac] logged in. Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {} Login:Display: [FunCombat_PlayerController_C_0 None] UserCharacterList: Loading Character 0 Login:Display: [FunCombat_PlayerController_C_0 None] Creating ADHOC Player Start Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 Login:Display: [FunCombat_PlayerController_C_0 None] PreBeginPlay login completed. ConanSandbox:Warning: AConanPlayerController::Possess - Calling BattlEye::PlayerPossessed(this) ConanSandbox:Warning: AConanCharacter::EnableLoadingInvulnerability enabled for BasePlayerChar_C_0 GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8469): AConanPlayerController::BlockOnStreamingClient_Implementation: SetTeleportState(2), TeleportState=0 Network:Warning: Data: FunCombat_PlayerController_C_0 (server) sent 87708.5 bytes per second > 10240 (sample window size: 2.00 seconds) Network:Warning: Data: FunCombat_PlayerController_C_0 (server) sent 329.5 parts per second > 80 (sample window size: 2.00 seconds) Streaming:Display: Waiting for streaming completed (teleport, unload) Streaming:Display: Waiting for streaming completed (teleport, load) Streaming:Display: Waiting for streaming completed (teleport): Done. GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7526): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2 ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar_C_0 SpawnTable:Error: Data: USpawnTableLibrary::SpawnNPCFromWeightedTable - could not find weighted table with id: we LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.193 seconds. SpawnTable:Error: Data: USpawnTableLibrary::SpawnNPC - could not find SpawnTable with ID: GorillaSilverback SpawnTable:Error: Data: USpawnTableLibrary::SpawnNPC - could not find SpawnTable with ID: GorillaSilverback
Originally posted by @rezor92 in https://github.com/CubeCoders/AMPTemplates/issues/273#issuecomment-1377722580
@Greelan's suggestion in #273 fixed it.
adding -stdout -FullStdOutLogOutput did the trick
-stdout -FullStdOutLogOutput
There seems to be a problem with the logs / console. The important logs marked as bold heading are missing from the AMPLOG and console.
GAMELOG:
AMPLOG:
Originally posted by @rezor92 in https://github.com/CubeCoders/AMPTemplates/issues/273#issuecomment-1377722580