Closed strubium closed 10 months ago
The updates reflect a reorganization and renaming of weapon category keys, such as "Grip," "Scope," and "Barrel," and tweaks to entity properties like health and spawn settings for terrorists and soldiers. New features include a custom inventory option, and there's a focus on enhancing visual effects with the renaming of shader settings within the rendering configuration.
File Path | Change Summary |
---|---|
.../assets/mwc/lang/en_US.lang |
Renamed weapon category keys; added "custom_inventory" key; modified entity health and equipment configurations; updated and renamed shader enabling keys under rendering settings. |
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📝 Description
Adds missing lang to items in the config menu
🎯 Goals
Add more lang
❌ Non Goals
Fix all items missing lang, there is too much
⏮️ Backwards Compatibility
1.12.2
📚 Related Issues & Documents
N/A
🖼️ Screenshots/Recordings
N/A
📖 Added to documentation?
Summary by CodeRabbit
New Features
Improvements
User Interface