Closed Koud-Wind closed 7 months ago
The updates primarily focus on reorganizing the configuration management for a Java-based weapon library, categorizing settings into "server" and "client" sections for better clarity and control. New properties have been introduced to enhance entities, rendering, and gameplay experiences, alongside adjustments in comments and default values for existing properties. This reorganization aims to streamline the configuration process, making it easier for users to customize their experience based on whether changes affect the server-side, client-side, or both.
File Path | Summary of Changes |
---|---|
.../weaponlib/config/ModernConfigManager.java |
Significant reorganization into "server" and "client" categories with the addition of new properties for entities, rendering, and gameplay. Adjustments made to comments and default values. |
.../assets/mwc/lang/en_US.lang |
Updated language entries to reflect the new server and client configuration categories. Properties for ore spawning, ammo counter, and rendering (including shaders and effects) have been adjusted or added. |
.../assets/mwc/lang/zh_CN.lang |
Similar to the en_US.lang changes, this file sees the addition of new configuration categories for server and client settings, reorganization of existing properties under these new categories, and adjustments to the naming of various properties. This includes moving properties related to rendering, gameplay, ammo counter, and more to the client-specific category, and entity settings to the server-specific category. |
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This is not a hotfix and thus should not target main
This is not a hotfix and thus should not target main
For next?
For next?
I already answered that over Discord
Summary by CodeRabbit