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Reset FOV on Reload #384

Closed Paneedah closed 5 months ago

Paneedah commented 5 months ago

📝 Description

This PR aims to fix issue #377. The problem was that when you started to reload, it wouldn't correctly reset your FOV.

🎯 Goals

Make the screen zoom back out accordingly while reloading.

❌ Non Goals

It is not a goal of this PR to clean up code or fix any other reload issue

🚦 Testing

Tested within and outside of dev-env.

⏮️ Backwards Compatibility

Perfectly backwards compatible.

📚 Related Issues & Documents

📖 Added to documentation?

Summary by CodeRabbit

coderabbitai[bot] commented 5 months ago

Walkthrough

The recent update focuses on enhancing the player's zoom functionality within a game, specifically by optimizing how the field of view (fov) is calculated and adjusting the zoom behavior under different scenarios. This was achieved by importing new event classes to better handle zoom-related events and by refining the logic within the zoom method, ensuring a smoother and more intuitive zoom experience for the player.

Changes

File Change Summary
src/.../weaponlib/WeaponEventHandler.java Introduced new event class imports from net.minecraftforge.client.event, restructured the zoom method for improved zoom condition handling, and refined fov calculation.

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