Cubeir / Vanilla-RTX

Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
https://minecraftrtx.net/
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Issues with a few textures #25

Closed MistakingManx closed 1 year ago

MistakingManx commented 1 year ago

Blocks like lanterns give off too little lighting when in nature.

In some of the art shown and videos of this pack, I see mobs with glowing eyes, but none of the mobs have any glowing aspects at all. image image

Also if you have any other global resources that have a panorama background, no matter the ordering, the panorama shows up as pitch black, or a glitched out version of the last frame of the last world you were in; (if you can't fix it, could you tell me why it happens? Curiosity) image image

Spec: Windows 10, Nvidia GeForce RTX 3060 (new)

Cubeir commented 1 year ago

Thanks for pointing out these issues.

About the mobs with glowing eyes, it seems like there might be some confusion. Minecraft and Vanilla RTX, as they stand now, don’t support PBR for entities. So, if you’ve seen any glowing mobs, they’re probably from a modified version of Vanilla RTX or Minecraft. I can assure you that none of the official images show any glowing mobs -- it’s just not possible with the current version of Minecraft.

Now, onto the warden and the panorama background issues. These are likely game-related problems, not something caused by Vanilla RTX. Since Vanilla RTX doesn’t modify entities (like the warden), I’d suggest checking out the official Minecraft bug tracker website for more info. If these issues haven’t been reported there yet, it would be great if you could do so.

Hope this helps, and thanks again for your feedback!

MistakingManx commented 1 year ago

Alright, thanks you for the direction.

I noticed that Vanilla RTX has strong conflicts with the Java UI pack, which is unfortunate because I hate bedrock UI, but that isn't really your fault.