Since oceans technically weren't a distinct biome before Beta 1.8 and were purely determined by terrain height, the sky color and weather behavior are determined by the underlying climate biome map. Furthermore, when grass blocks and/or trees are present in ocean regions (such as when a world generated before Alpha 1.2 is upgraded to a later version), their colors are determined by the climate map as well. Thus, an option to disable oceans in Cubiomes Viewer could be useful.
This request is for a simple toggle, perhaps within the new layer display options dialogue window that, when enabled, passes the NO_BETA_OCEAN flag to the Generator.
Since oceans technically weren't a distinct biome before Beta 1.8 and were purely determined by terrain height, the sky color and weather behavior are determined by the underlying climate biome map. Furthermore, when grass blocks and/or trees are present in ocean regions (such as when a world generated before Alpha 1.2 is upgraded to a later version), their colors are determined by the climate map as well. Thus, an option to disable oceans in Cubiomes Viewer could be useful.
This request is for a simple toggle, perhaps within the new layer display options dialogue window that, when enabled, passes the NO_BETA_OCEAN flag to the Generator.