In order to display Chinese characters on the screen correctly, I've added an open source simplified Chinese font into the origin DejaVuSans, -mono and -bold, which increased the volume of the program by about 6MB for all. I've added the link to the font in AboutDialog in my translation (since it's only used in that translation).
Almost all the words except the following part were translated:
1.Biomes can't be translated (since it's in cubiomes).
2.Description/Notes part controlled in conditionalDialog.cpp can't be translated.
3.Start pieces controlled in cutil.h doesn't act correctly after translation, so I had to roll back this section.
In order to display Chinese characters on the screen correctly, I've added an open source simplified Chinese font into the origin DejaVuSans, -mono and -bold, which increased the volume of the program by about 6MB for all. I've added the link to the font in AboutDialog in my translation (since it's only used in that translation).
Almost all the words except the following part were translated: 1.Biomes can't be translated (since it's in cubiomes). 2.Description/Notes part controlled in conditionalDialog.cpp can't be translated. 3.Start pieces controlled in cutil.h doesn't act correctly after translation, so I had to roll back this section.
Sorry for HUGE pr.