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Cubitect
/
cubiomes
C library that mimics the Minecraft biome generation.
MIT License
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104
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Example code for finding lists of structures
#76
Ldalvik
opened
2 years ago
17
More finders
#75
fwiffo
closed
2 years ago
1
More finders
#74
fwiffo
closed
2 years ago
0
Readme.md: Fixed several typos + copyedit and light rewording
#73
Nel-S
closed
2 years ago
0
MSVC Compatibility Fixes
#72
DriftSolutions
closed
2 years ago
6
A quick question
#71
F1rsi
closed
2 years ago
2
fix: compute bastion variants correctly for 1.16.1
#70
alex-chew
closed
1 year ago
3
fix: correct write count in savePPM
#69
alex-chew
closed
2 years ago
0
My coords don't work?
#68
faluhub
closed
2 years ago
1
Support for Beta 1.8
#67
Delvin4519
closed
1 year ago
2
Is there a way to check where the end portal frame generates within a stronghold?
#66
Sentostalo
closed
2 years ago
1
Is there a way to check the spawn position in 1.8?
#65
DeexCoding
closed
2 years ago
1
What is regX and regZ in getStructurePos?
#64
DeexCoding
closed
2 years ago
1
Cannot load seed lists
#63
Boobies
closed
2 years ago
2
Cubiomes sometimes confuses nether fortresses for bastions and vice versa
#62
orlp
closed
2 years ago
2
Small inaccuracies in biome generation at 1:4 scale
#61
Badel2
opened
2 years ago
14
Stronghold location sometimes wildly off in 1.18
#60
orlp
closed
2 years ago
3
Macro 'U' conflicts with identifiers in other libraries.
#59
ioctl0
closed
2 years ago
1
How do I view 1.18 Seeds?
#58
BlindOyarsa
closed
2 years ago
1
1.18 support
#57
TrinTragula
closed
2 years ago
7
malloc(): invalid size (unsorted)
#56
PleaseInsertNameHere
closed
2 years ago
0
End city ship check
#55
maxsupermanhd
closed
2 years ago
1
Is there a way to find mob spawner clusters from a seed?
#54
mvrozanti
closed
3 years ago
5
Windows compatibility issues?
#53
4gboframram
closed
2 years ago
2
Full-generation including buildings internals
#52
maxsupermanhd
closed
3 years ago
1
A few bugs I might want to list (please let it open)
#51
hube12
closed
3 years ago
6
Undefined behaviour
#50
CubedProgrammer
closed
3 years ago
2
Features Request: Fortresses
#49
Boobies
closed
1 year ago
2
Legacy Console Edition biomes and Bedrock biomes
#48
Delvin4519
opened
3 years ago
4
[BROKEN LINK] list of double-quad-huts within 32000 blocks see: ./seeds/alldoublequadhuts32k.txt
#47
Delvin4519
closed
3 years ago
2
approxInnerStrongholdRing does not have claimed accuracy
#46
orlp
closed
3 years ago
2
Includes typo in finders.h
#45
BoySanic
closed
3 years ago
1
WIP. Proof of concept for GPU accelerated genArea
#44
hukumka
opened
4 years ago
1
Ocean Monument False Positives in 1.8
#43
Pineapplecake
closed
4 years ago
1
How do I run this?
#42
bhjk1
closed
3 years ago
2
Line 897 in layers.c makes no sense
#41
JetMouseWasTaken
closed
3 years ago
1
Feature request: World Spawn Point
#40
Boobies
closed
4 years ago
1
Adding snowy_tundra to the selection of valid village biomes
#39
nnnik
closed
2 years ago
1
False positives for Monument generation
#38
nnnik
closed
4 years ago
0
False positives for Outpost generation.
#37
nnnik
closed
4 years ago
0
Added snowy_tundra to valid village biomes
#36
nnnik
closed
4 years ago
0
Village generation biome list error
#35
nnnik
closed
4 years ago
5
GPL is not a good choice of license for library code
#34
bearbin
closed
4 years ago
14
Quad Monument Finder
#33
Boobies
closed
4 years ago
1
Finding villages?
#32
nathanowen42
closed
4 years ago
1
Structure Rotation Finder?
#31
s-maurice
closed
2 years ago
0
Questionable right shift beaviour?
#30
s-maurice
closed
4 years ago
1
Added largeBiomes configuration support
#29
kbinani
closed
4 years ago
0
Fix biome checks for Jungle_Pyramid, Shipwreck, and Outpost
#28
kbinani
closed
4 years ago
0
Help
#27
IChris4o
closed
3 years ago
3
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