Closed GoogleCodeExporter closed 9 years ago
ActionInterface currently exists to support RaycastVehicle and other such
subclasses in Bullet.
http://bulletphysics.com/Bullet/BulletFull/classbtActionInterface.html
Overriding it with a custom implementation is not supported at the moment, but
I'll try to make it happen since it seems useful.
Thanks for reporting!
Original comment by andres.traks
on 20 Jan 2013 at 2:08
This issue was closed by revision r453.
Original comment by andres.traks
on 24 Jan 2013 at 5:30
There is now an IActionInterface interface (might still rename it to IAction).
Any class implementing IActionInterface can be passed to the dynamics world.
See demos/Generic/VehicleDemo/CustomVehicle.cs for an example.
Original comment by andres.traks
on 24 Jan 2013 at 5:34
Awesome, thanks very much! Really appreciate you taking the time to put
CustomVehicle together too.
Best,
John
Original comment by asheepca...@gmail.com
on 24 Jan 2013 at 6:30
Awesome, thanks very much! Really appreciate you taking the time to put
CustomVehicle together too.
Best,
John
Original comment by asheepca...@gmail.com
on 24 Jan 2013 at 6:30
Original issue reported on code.google.com by
asheepca...@gmail.com
on 19 Jan 2013 at 8:21