Closed howels closed 4 years ago
This is under the control of the Unity player code which decides upon the possible resolutions you can play at which it (I assume) decides based on the following list of aspect ratios it knows about
Curiously, there's another box (which is ticked) called "others" which you'd hope would include the other possible resolutions depending on the graphics hardware it's deployed on. I'll look into it.
Hopefully, this will get resolved in #25 where the resolution drop down generates a list of all the possible resolutions it knows about (and would default to native). I do have a feeling that's what the regular pre-game settings display does anyway
on a similar aspect of graphic's I feel as thought the drone proportion is bigger than say a 5" in relation to the buildings? (windows 10 / 64bit)
Based on the new issue #43 the sim now appears to support 21:9 aspect ratio correctly, even if the UI doesn't seem to scale very well.
Currently I can select 4:3, 16:9 and 16:10 resolutions but I have a 21:9 (3840*1600) screen. Could you please also include 21:9 and potentially any other resolutions detected on the system?