Closed CurryKitten closed 4 years ago
Who would have thunk it, the most difficult aspect of getting a game on Steam is the fact that you suddenly need to produce a lot of art assets.... and get them "right". The game is running on Steam, and I've given out some codes for people to try downloading, but I'm waiting for the store page to get approved (having corrected the issue) and then they also need to approve the way the game runs as well.
STeam version - finally launched !!
Hooray, close this and get on with proper features again
I've registered with Steamworks, but now I need to wait for my id to be verified before I can actually start doing stuff