CurryKitten / CurryKitten-Sim

FPV quad simulator
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Add AI controlled "drone" cars to chase #9

Closed CurryKitten closed 4 years ago

CurryKitten commented 4 years ago

Chasing things is both fun and a useful skill to practice/master. Add the option to chase another quad and car within the sim. Potentially tie this in with the interactive lessons as a how to, but always have the option for a user to "freestyle" and just have the vehicles available to chase around.

CurryKitten commented 4 years ago

I've modified the issue to specifically reflect cars and added new issues for planes #29 and quads #30 as the control and AI methods of implementing them are quite different, although they'll all get initiated form the Scenarios menu.

CurryKitten commented 4 years ago

Cars have been implemented and will be released in 0.42a. To facilitate this I've added in a Sceanrios menu (where in the future other activities will be launched from)

Screenshot 2020-01-29 at 21 09 49

I created the ability to use between 1 and 3 cars at a range of speeds in 3 different circuit configurations. Each of the cars has subtly different qualities in order to make it look less computer controlled and a little more random. I could support more cars (for added chaos) but it would be useful to get some feedback from people on low-spec machines and make sure there wasn't a problem in this initial release