Unofficial replication of the Modiphius 2D20 system with a Dishonored Flavour. Permitted for sharing by Modiphius, the system attempts to replicate the fast-paced nature of the Dishonored universe whilst allowing players and GM's to tell a combined story of stealth, intrigue and chaos. I am in no way affiliated with Modiphius.
A chunky update behind the scenes, but very little in functionality has been added.
Key Features:
Added Support for Dice So Nice (fixes #60 - thanks Kruvek!)
Amended the Send2Actor functionality, previously it was available to all. Now you can change who sees this in the system settings. (fixes #41)
Changed focuses to now only range between 2-5, as everyone has a focus of 1 and you can't get a focus of 0! (fixes #57 - thanks again Kruvek for reminding me to raise this one!). NOTE: any Focuses built before this update won't update until you open them.
Added system setting to allow for a variable number of experience points to show on the character sheet. NOTE: I do not recommend going over 50 (unless you want an incredibly squashed experience track!).
Quantity now shows on items when posting as a roll.
Other Fixes:
Mana has been moved to characters only due to the dependency that it's calculated via void points. Also, there was a bug with mana that meant 10 < 2. Ensured that it is parsed as an int for that calculation. (fixes #61)
Improved the handling of identical code between the actor sheets (they now reference a new class in the Actor.js and both NPC and Character share the same code in that class).
Optimised the code in the Character and NPC sheets. Updating the sheets should be a little bit faster!
Optimised rolling code significantly. This should be slightly faster, but most importantly is ALOT cleaner.
Started to comment on the JavaScript files (around two-thirds are done - see #53 for exact details. NOTE: the actors have much more js code to go through). The optimisation of the code is because of this.
A chunky update behind the scenes, but very little in functionality has been added.
Key Features:
Other Fixes: