Cuyler36 / ACSE

A Save Editor for the Animal Crossing main series games written in C#
MIT License
197 stars 34 forks source link

[ACNL] Implementing Shops #61

Open fly-man- opened 4 years ago

fly-man- commented 4 years ago

After looking at this program, I noticed that the shops tab is empty. I did see that you were intending to work on this. Perhaps this might help you with getting that implemented:

SHOP_LOSTFOUND:         0x80+0x05c75e,
SHOP_NOOK:              0x80+0x05c7ec,
SHOP_ABLE1:             0x80+0x05c868,
SHOP_ABLEPATTERNS:      0x80+0x05c8b4,
SHOP_ABLE2:             0x80+0x060c34,
SHOP_LEIF:              0x80+0x060c72,
SHOP_REDD:              0x80+0x060cac,
SHOP_KICKS:             0x80+0x060daa,
SHOP_RETAIL:            0x80+0x060e30,
SHOP_MUSEUM:            0x80+0x06523a,
SHOP_HOMES:             0x80+0x06524a,
SHOP_GRACIE:            0x80+0x065274,
SHOP_LOLGYROIDS:        0x80+0x06530e,
SHOP_ISLAND:            0x80+0x065334,

These values come from the Animal Crossing: New Leaf Editor that can be found in this repository: https://github.com/marcrobledo/acnl-editor