Cxbx-Reloaded / Cxbx-Reloaded

Xbox (Original) Emulator
https://cxbx-reloaded.co.uk
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Verify popup "Attempted to use a 0 sized vertex stream" #1954

Open ObiKKa opened 4 years ago

ObiKKa commented 4 years ago

Quick summary

NOTE: Using similar template as Patrick's other pop-up message threads ("Popup issues", number 1157). He, another leading programmer or admin may take over this original post whenever they wish to.


Details

Verify if the test case pop-up message, "Attempted to use a 0 sized vertex stream" is being handled correctly. That is, it's inside the XbVertexBuffer.cpp code under the 'D3D8' folder.

If not, describe here what is wrong with it, and try to fix it. Once it's deemed correct, disable the popup.

Test case(s):

System Configuration:

N/A

Additional Information (if any):

Luke's comment inside code in PR #1945 (Aug 22, 2020) that created this new log test case:

// If dwHostVertexDataSize is zero, the allocation/creation will fail 
// This can be caused by a stride of 0, and 'other' invalid configurations
github-actions[bot] commented 4 years ago

@ObiKKa: your issue has been automatically closed because it does not follow the issue template.

ObiKKa commented 4 years ago

This automatic github actions function for issues on this repo is certainly very aggressive. I don't think this should be the case. Can the admins make modifications to it or drop it? Maybe add a time delay of 24 hours if it's available.

All I had to do was to keep all four headlines inside the main post.

RadWolfie commented 4 years ago

We're not planning to drop automatic github action, please follow the issue template is all we ask from current and future ticket creators.