Test cases:
LOG_TEST_CASE: FVF without position Cxbx-Reloaded/Cxbx-Reloaded#2057
LOG_TEST_CASE: Unassigned Xbox vertex shader! Cxbx-Reloaded/Cxbx-Reloaded#2102
LOG_TEST_CASE: Xbox should always have a VertexShader set (even for FVF's) Cxbx-Reloaded/Cxbx-Reloaded#2103
LOG_TEST_CASE: SetVertexShaderInput_Attributes override in effect! Cxbx-Reloaded/Cxbx-Reloaded#2145
Description
Game runs well with only some minor graphical issues. Some shadows and ground effects are flickering. https://en.wikipedia.org/wiki/Racing_Evoluzione
Dumps
Xbe.txt
Status
Previous behavior:
None reported
Current behavior:
In-game
Screenshots
Additional Information
Tested with https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/releases/tag/CI-efda454
Test cases: LOG_TEST_CASE: FVF without position Cxbx-Reloaded/Cxbx-Reloaded#2057 LOG_TEST_CASE: Unassigned Xbox vertex shader! Cxbx-Reloaded/Cxbx-Reloaded#2102 LOG_TEST_CASE: Xbox should always have a VertexShader set (even for FVF's) Cxbx-Reloaded/Cxbx-Reloaded#2103 LOG_TEST_CASE: SetVertexShaderInput_Attributes override in effect! Cxbx-Reloaded/Cxbx-Reloaded#2145