Cxbx-Reloaded / game-compatibility

Cxbx-Reloaded game compatibilty list, using GitHub issues
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Burnout 3: Takedown [Burnout 3] [EA-091] [1.02] #1077

Open rozniak opened 3 years ago

rozniak commented 3 years ago

Description

The game is almost playable, it's held back with some graphical glitches. The music that plays on the main menu (Ozone) continuously restarts itself.

In-game is unplayable because the 3D world does not render - all that is visible is the zoom-blur shader effect.

Dumps

KrnlDebug.txt Xbe.txt

Status

Previous behavior: None reported.

Current behavior: Game menus and movies partially work with some graphical glitches. Main menu music (Ozone) restarts. In-game world does not render.

Screenshots

cxbx_mPzF6PoX3p (The studio rolls and intro movie played absolutely fine)

cxbx_YQKDHv2pzZ (Right now Ozone is playing, except it keeps restarting itself every few seconds)

cxbx_FFoUIWexB7 (Menus are functional, though you do have these graphical glitches)

cxbx_yqjKZ7V1pB (Crash Nav itself is looking fantastic as it should!)

cxbx_jjuva1rXXu (It seems like the 3D world is not rendering - as you can see here by the lack of the usual multi-storey car park backdrop)

cxbx_xClHbdXaPX (These demos play close to perfect - I tried to get a screen recording of this problem but it disappeared right as I started each time: some portions start rapidly flickering between the latest frame and a previous frame and will not show any more of the video until the next transition)

cxbx_DrNWtuYIPe (No 3D world - the zoom-blur shader effect thing is present though as you can see by how it has smudged the UI graphics all over the place)

cxbx_JOrwCIz1Kt (More smudginess - it got pretty hectic once a bunch of elements popped up at once but yes I could not play the game in this state)

Additional Information

Tested on 811f173¬ CPU - AMD FX 6350 GPU - NVIDIA GTX 1070 3GB RAM - 16GB DDR3