Menus do not render at all, leaving a black screen
In-game renders both audio fine but has the same glitchy behavior as v1.03 does. Please note that it does change as you're moving, but there's no way to tell where you are
Notable messages in the debug info:
[0x4B08] INFO : D3DST Please report that DOOM 3 shows the following message:
LOG_TEST_CASE: X_D3DTADDRESS_CLAMPTOEDGE unsupported, falling back to D3DTADDRESS_BORDER
In Apply (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\TextureStates.cpp line 201)
[0x4B08] INFO : D3D8 Please report that DOOM 3 shows the following message:
LOG_TEST_CASE: pViewport = null
In CxbxImpl_SetViewport (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 4320)
As of df22c8b:
Notable messages in the debug info:
XBE Information: Xbe.txt Kernel Debug Info: KrnlDebug.txt