Opening credit screens render and fade in/out properly
No audio plays at any point during boot
Screen goes black, a loading bar appears, and then the screen goes white
Mashing the A button appears to do something, but it then does the same loading bar to white screen
Notable messages:
[0x1598] INFO : VTXSH Please report that Battlefield 2 : Modern Combat shows the following message:
LOG_TEST_CASE: FVF without position
In XboxVertexShaderFromFVF (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 130)
[0x1598] INFO : VTXSH Please report that Battlefield 2 : Modern Combat shows the following message:
LOG_TEST_CASE: Unassigned Xbox vertex shader!
In GetXboxVertexShader (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 268)
[0x1598] INFO : VTXSH Please report that Battlefield 2 : Modern Combat shows the following message:
LOG_TEST_CASE: Xbox should always have a VertexShader set (even for FVF's)
In GetXboxVertexAttributeFormat (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 356)
[0x1598] INFO : D3D8 Please report that Battlefield 2 : Modern Combat shows the following message:
LOG_TEST_CASE: X_D3DPT_QUADLIST (StartVertex > 0)
In EmuPatch_D3DDevice_DrawVertices (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\Direct3D9\Direct3D9.cpp line 7941)
Using build df22c8b:
Notable messages:
XBE Info: Xbe.txt Kernel Debug: KrnlDebug.txt