Open hotzenplotz3000 opened 7 years ago
I've tested with current build 74e61b6b, some great progress 👍
The compat label should be updated already. A new video below.
A loading animation with a blurb appears over a black screen before the user then moved over to the cool title screen. The menu seemed to be rendered correctly.
The load screen to initialize the gameplay seemed rather long - ~40 seconds! In the cutscene, one big guy with a bomber's cap has some invisible strips alongside his model. In-game GFX are really pretty decent! GUI is good, too.
I think at 9:06 afterwards, the boarder bumps into a long, dark blue rail that does not have the full polygons on display (See here - also confirms the strange, bright blue pool after 2:12.). After 9:44 I think you see a small crater pool water that has luminous blue gradients (But it's correct, see video above). But then this game is known for having strange colours over varied surfaces.
Full playthrough (4:15 hours)
@ObiKKa Thanks for the report. Unfortunately I didn't have much time lately to test all my games and they are getting more every day 😂
Dark Summit
Description
Game is going ingame with Build 74e61b6b Intros are playing but no picture to see. Also the main menu is only partially rendered. Ingame all models are rendered incorrectly.
Dumps
Xbe.txt KrnlDebug_74e61b6b.txt Dark Summit-cc9db6b6.txt
Status
Previous behavior: Unresponsive KrnlDebug.txt hlecache.txt
Current behavior: ingame, incorrect rendering
Screenshots
Additional Information
OutputDebugStringA: Warning: radTime has detected time going backwards