Cxbx-Reloaded / game-compatibility

Cxbx-Reloaded game compatibilty list, using GitHub issues
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ExaSkeleton [KK-003] [1.258] #436

Open PatrickvL opened 7 years ago

PatrickvL commented 7 years ago

Description

Dumps

Status

Previous behavior: None reported

Current behavior:

Shows intro animation, seemingly rendered with in-game engine.

Screenshots

https://youtu.be/622LUE3oElU

Additional Information

jeltaqq commented 6 years ago

Description

Ingames, but Audio is crappy.

EmuPatch_XAudioDownloadEffectsImage unimplemented!
EmuPatch_IDirectSound_SetI3DL2Listener unimplemented!
EmuPatch_DirectSoundUseFullHRTF unimplemented!
EmuPatch_CDirectSoundStream_FlushEx unimplemented!
EmuPatch_CDirectSoundStream_Flush unimplemented!

Dumps

Xbe.txt KrnlDebug.txt

Status

Previous behavior:

Shows intro animation, seemingly rendered with in-game engine.

Current behavior:

state-working

Screenshots

ingame ingame 2

Additional Information

Tested with 0398d19e

CakeLancelot commented 6 years ago

I'll be using the Japan Xbe provided above for this issue as the original English one was not provided.

ObiKKa commented 6 years ago

Video by Literalmente{Game} (Jan 20, 2018) showing similar stuff as the above screenshots from jeltaqq. Build used: 591c094a.

Full speed in-game.

EDIT (28/02/2018):

Edit (18/04/2018): This game now appears to be running perfectly with no noticeable glitch and a totally smooth performance as of recent builds. You beauty!

jackchentwkh commented 6 years ago

ExaSkeleton regressed with PR1090 with error message "IDirect3d:CreateDevice failed"

CakeLancelot commented 6 years ago

@ObiKKa I didn't your comment here until now, could you put this list into an issue on the main repository or on a wiki page?

ObiKKa commented 6 years ago

Yes, OK. Bit later on. Here it is.